Large City: Vlekëk Fret Hadfow

Vlekëk Fret Hadfow

Vlekëk Fret Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceKo̠ktugttö Moot
RegionRāshziēàq Brush
Founded1341
Community LeaderLord Delvipo
Area114 km2 (45 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation5344 m (17532 ft)
Average Yearly Precipitation146 cm/y (57 in/y)
Population26957
Population Density236 people per km2 (599 people per mi2)
Town AuraAbjuration
Naming
Native nameVlekëk Fret Hadfow
Pronunciation/ˈvlekɛk/ /fret/
Direct Translation[raw] [mountain]
Translation[Not Yet Translated]

Vlekëk Fret Hadfow (/ˈvlekɛk/ /fret/ [raw] [mountain]) is a subtropical Large City located in the Ko̠ktugttö Moot of the Rosid.

The name Vlekëk Fret Hadfow is derived from the Goblin language, as Vlekëk Fret Hadfow was founded by Mírdes, who was culturaly Wood Elf.

Climate

Vlekëk Fret Hadfow has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing 0°C (32°F). Vlekëk Fret Hadfow receives an average of 146 cm/y (57 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Vlekëk Fret Hadfow covers an area of nearly 114 km2 (45 mi2), and an average elevation of 5344 m (17532 ft) above sea level.

Overview

Vlekëk Fret Hadfow was founded durring the early 14th century in spring of the year 1341, by Mírdes. The establishment of Vlekëk Fret Hadfow suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Vlekëk Fret Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Vlekëk Fret Hadfow is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Vlekëk Fret Hadfow is buildings are arranged arround a network of crampt baked earthen streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Unfortuantly, these perhapse unnessisarily well built defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Something in your gut tells you that you may be unwelcome in Vlekëk Fret Hadfow. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Vlekëk Fret Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Vlekëk Fret Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vlekëk Fret Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vlekëk Fret Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vlekëk Fret Hadfow's parks.

Vlekëk Fret Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vlekëk Fret Hadfow.

Vlekëk Fret Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vlekëk Fret Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vlekëk Fret Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vlekëk Fret Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vlekëk Fret Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vlekëk Fret Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vlekëk Fret Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vlekëk Fret Hadfow's public wards, blessings, and other arcane systems.

Vlekëk Fret Hadfow has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Vlekëk Fret Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vlekëk Fret Hadfow's grid is powered by mana accumulators.

Vlekëk Fret Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Vlekëk Fret Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Vlekëk Fret Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Vlekëk Fret Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vlekëk Fret Hadfow's natural decorations nor waterways.

Vlekëk Fret Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vlekëk Fret Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vlekëk Fret Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vlekëk Fret Hadfow's garrison was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Vlekëk Fret Hadfow rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Spider, Assassin (Giant) near Vlekëk Fret Hadfow are known to be almost tame, such that they can be put to domestic use.

Vlekëk Fret Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Summoning energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 54
  • Farmers: 77
  • Farm Laborer: 141
  • Hunters: 81
  • Milk Maids: 70
  • Ranchers: 34
  • Ranch Hands: 71
  • Shepherds: 64
    • Farmland: 108367 m2
    • Cattle and Similar Creatures: 6739
    • Poultry: 80871
    • Swine: 5391
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2695

Craftsmen

  • Arms and Toolmakers: 52
  • Blacksmiths: 62
  • Bookbinders: 33
  • Buckle-makers: 35
  • Cabinetmakers: 58
  • Candlemakers: 103
  • Carpenters: 88
  • Clothmakers: 86
  • Coach and Harness Makers: 28
  • Coopers: 61
  • Copper, Brass, Tin, Zinc, and Lead Workers: 39
  • Copyists: 26
  • Cutlers: 22
  • Fabricworkers: 67
  • Farrier: 145
  • Furriers: 17
  • Glassworkers: 86
  • Gunsmiths: 56
  • Harness-Makers: 26
  • Hatters: 54
  • Hosiery Workers: 19
  • Jewelers: 30
  • Leatherwrights: 67
  • Locksmiths: 26
  • Matchstick makers: 42
  • Musical Instrument Makers: 37
  • Painters, Structures and Fixtures: 33
  • Paper Workers: 38
  • Plasterers: 34
  • Pursemakers: 43
  • Roofers: 29
  • Ropemakers: 27
  • Rugmakers: 24
  • Saddlers: 51
  • Scabbardmakers: 57
  • Scalemakers: 27
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 26
  • Shoemakers: 24
  • Soap and Tallow Workers: 85
  • Tailors: 163
  • Tanners: 34
  • Upholsterers: 37
  • Watchmakers: 36
  • Weavers: 77
  • Whitesmiths: 21

Merchants

  • Adventuring Goods Retellers: 18
  • Arcana Sellers: 18
  • Beer-Sellers: 37
  • Booksellers: 43
  • Butchers: 69
  • Chandlers: 72
  • Chicken Butchers: 73
  • Entrepreneurs: 27
  • Fine Clothiers: 70
  • Fishmongers: 77
  • Florists: 16
  • Potion Sellers: 46
  • Resellers: 107
  • Spice Merchants: 36
  • Wine-sellers: 56
  • Wheelwright: 41
  • Woodsellers: 25

Service workers

  • Bakers: 122
  • Barbers: 131
  • Coachmen: 40
  • Cooks: 112
  • Doctors: 56
  • Gamekeepers: 44
  • Grooms: 24
  • Hairdressers: 89
  • Healers: 71
  • Housekeepers: 89
  • Housemaids: 149
  • House Stewards: 77
  • Inns: 24
  • Laundry maids: 49
  • Maidservants: 96
  • Nursery Maids: 48
  • Pastrycooks: 89
  • Restaurateur: 112
  • Tavern Keepers: 117

Specialized Laborer

  • Ashworkers: 38
  • Bleachers: 25
  • Chemical Workers: 15
  • Coal Heavers: 51
  • In-Town Couriers: 58
  • Long Haul Couriers: 61
  • Dockyard Workers: 57
  • Gas Workers: 13
  • Hay Merchants: 22
  • Leech Collectors: 75
  • Millers: 58
  • Miners: 55
  • Oilmen and Polishers: 44
  • Postmen: 58
  • Pure Finder: 33
  • Skinners: 81
  • Sugar Refiners: 15
  • Tosher: 43
  • Warehousemen: 96
  • Watercarriers: 59
  • Watermen, Bargemen, etc.: 74

Skilled Laborers

  • Accountants: 34
  • Alchemist: 40
  • Clerk: 56
  • Dentists: 27
  • Educators: 71
  • Engineers: 40
  • Gardeners: 27
  • Mages: 19
  • Plumbers: 29
  • Pharmacist: 32
  • Professors: 11
  • Scientists: 20
  • Wizards: 11

Civil Servants

  • Adventurers: 24
  • Bankers: 39
  • Civil Clerks: 59
  • Civic Iudex: 30
  • Consultants: 17
  • Exorcist: 61
  • Fixers: 31
  • Kami Clerk: 51
  • Landlords: 51
  • Lawyers: 32
  • Legend Keepers: 44
  • Militia Officers: 245
  • Monks, Monastic: 77
  • Monks, Civic: 79
  • Historian, Oral: 64
  • Historian, Textual: 31
  • Policemen, Sheriffs, etc.: 69
  • Priests: 117
  • Rangers: 37
  • Rat Catchers: 41
  • Scholars: 42
  • Spiritualist: 47
  • Slayers: 15
  • Storytellers: 114
  • Military Officers: 96

Cottage Industries

  • Brewers: 74
  • Comfort Services: 99
  • Enchanters: 30
  • Herbalists: 30
  • Jaminators: 89
  • Needleworkers: 99
  • Potters: 46
  • Preserve Makers: 89
  • Quilters: 41
  • Seamsters: 149
  • Spinners: 81
  • Tinker: 30
  • Weaver: 70

Artists

  • Actors: 29
  • Architects: 10
  • Bards: 41
  • Costumers: 16
  • Dancers: 30
  • Drafters: 17
  • Engravers: 22
  • Fine Furniture Carpenters: 13
  • Glaziers: 29
  • Inlayers: 26
  • Musicians: 74
  • Painters, Art: 13
  • Playwrights: 27
  • Sculptors, Art: 23
  • Wood Carvers: 112
  • Writers: 99

Produce Industries

  • Butter Churners: 89
  • Canners: 77
  • Cheesmakers: 89
  • Ice Merchants: 12
  • Millers: 52
  • Picklers: 45
  • Smokers: 35
  • Stockmakers: 29
  • Tobacconists: 41
  • Tallowmakers: 62

10156 of Vlekëk Fret Hadfow's population work within a Foundational Occupation.

16262 of Vlekëk Fret Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 539 (2%) are noncontributers.

Points of Interest

Vlekëk Fret Hadfow is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Vlekëk Fret Hadfow might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

POI

History

The the a Arming cap of Abjuration, an a Arming cap imbued with great amounts of Abjuration energies was created in Vlekëk Fret Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History